Having already done some small commercial Unreal Engine projects in the past, this showcase displays my first deeper dive into Unreal Engine 5. As a generalist, my arsenal of tools is ever expanding, but this time it felt special. I fell in love.

Although there are similarities to a traditional offline-rendering pipeline, the realtime aspect of UE along with its capability of handling a massive amount of data is something I do not want to have to go without in the future.

For this Fiat Abarth 500e project I used Substrate. Custom textures made by yours truly. Grading and compositing was done in Nuke.
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